
For example, in one section I guided Senua through a pitch-black area filled with shapeless hair-raising creatures that would lunge out when she got too close. And because of that there are moments of terrifying tension that gave me an amount of anxiety and panic that’s borderline uncomfortable. Hellblade is a game that you’re not supposed to trust, because what you see, or hear, or feel, is rarely truthful. There’s no objective markers or mini map, which are only occasionally frustrating when backtracking to look for the collectible lorestones scattered throughout the world. Your first moments of do-or-die battle begin without warning. "Behind you!" one of them screams seconds before an enemy stabs at Senua's back.



“For example, there’s no HUD in Hellblade - yet that chorus of voices shout panicked advice at Senua in the heat of battle.
